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Improved hidden zones and fog of war.#1198

I would like it if the hidden zone not only hid the objects inside (when transparent) but also hid the portion of the image on the table underneath that it is on top of, but not the ENTIRE image.
The problem I get is when placing them, it will either not affect the tabletop image, or it will knock out the whole thing, when you have a map underneath that you want to reveal a part at a time, this is a bit of a pain.
Also I don’t know, since I don’t script, if this is an issue with TTSIM or if it’s a problem with One World and bags in general, but currently zones can’t be packed by One World or bags unless they are tagged, it would be nice if they were collectable just like regular objects.

3 years ago

Wouldn’t the Fog of War exactly do that? Hide a part of the image and reveal another. Maybe I don’t quite understand the issue.

2 years ago
Changed the status to
Needs Clarification
2 years ago