I’m suggesting a color picker similar to the tinting window that can be spawned/opened with scripting, and the results can be updated back to the script.
This could be used anytime a player is required to input color selection for scripting purposes.
As a temporary workaround, I’ve been using a separate object the user can tint and the color is grabbed using getColorTint(); this works, but isn’t preferable.
I’ve also designed a few color selectors that have sliders to choose RGB, and this works nice, but I need to create it everytime I need the option in different mods.
Thanks for your consideration.