Dear Tabletop Simulator team,
I’m suggesting to add a function to the Player class for getting the camera parameters. In essence, this is a get function opposite to the existing lookAt({params}) function.
Together all those camera angles and values would enable new kinds of games where the script “knows” where the players are looking exactly.
new Player Class function: getCamera()
Player["White"].getCamera()
-- Example returned Table
{
position = {x=0,y=0,z=0},
pitch = 25,
yaw = 180,
distance = 20,
}Additionally I suggest to:
