When creating a 3D text object, it is possible to increase and decrease the fontsize of the letters. However, I’m missing an option to set a specific fontsize of a 3D text. When I save the game and open the .json file, I see that the 3D text objects do have a property fontsize. So displaying that fontsize number and adding the ability to set that fontsize number via UI would improve working when adding multiple 3D text objects to a mod.
Now I had to edit the .json file in a text editor to make sure all 10 3D text objects in my mod had the same fontsize. The other option would be to use scripting to use the obj.TextTool.setFontSize() function. Enabling users to do this within the UI of TTS would be much more user friendly.

