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POV Camera#2209

This is a kind of immersive idea I came up with. Basically to have a POV camera we can access from right-clicking an Unlocked object like a pawn, a figurine, a model, etc.

When you are on that camera have it work like the 1st Person camera we already have, while you are on that camera the object you are on should be invisible (for the user only) so it doesnt get in the way of the view (like 1st person games do by making the head invisible for you while other players can still see it).

While on that camera, if you press the move keys “W,A,S,D” the object should move on said direction using the very same funcionallity as if you were dragging it with the mouse. (meaning you can have it affected by the lift height configuration and it can collide like it already does) To avoid conflicts with other players controlling the same piece, this should only work for the 1st player who entered the POV camera (in case more than one are on it) or when there is only one player on the POV camera. To avoid trolling an indicator like the player’s steam name on its color or a small color circle should be displayed on top of the controled piece to indicate which players are using the POV control on the figurine. But pieces should still be able to be dragged normally by other players even while on the POV camera.

This feature could help players that play dungeon crawlers, RPGs or any other game where people make use of all those workshop 3d battlemaps, dungeons and scenarios to experience the game from the view of the pieces getting an immersive feel as if they were actually there in the board as the narrator does his part or other players are doing their turns.

4 months ago