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"Pass Turn" doesn't work for non-promoted players#2729

S

Despite correctly checking permissions and turn options in the UI, in the implementation (NetworkUI.GUIPlayerSelection) both "Pass Turn" and "Set Turn" call Turns.RPCSetPlayerTurn which RPC calls Turns.SetPlayerTurn, a method marked with [Remote(Permission.Admin)].

6 months ago
Changed the status to
Research
6 months ago
Changed the status to
In Progress
5 months ago
Changed the status to
Completed
5 months ago