
Is it possible to restore the ability for players to play looping and trigger effects? Currently, only the host can do this; even promoting doesn’t help.
Maybe it’s a bug?


network security hardening accidentally broke this - should be fixed in the next hotfix


Why is this one of the most upvoted issues regarding P2P connectivity and the devs are completely ignoring anything to do with it… how hard is it to keep players connected to the lobby while they reconnect? Or allow them to run their own private server on whatever device they feel is stable so the room they run is always open and doesn’t delete their (time until last autosave) worth of progress? Some of these comments go back 4 years with 0 responses from dev team on community chat, forums, discussions. I see countless ignored posts and its still a constant headache… when are the devs of this game going to open their eyes and act??

Because your problem is 3 times more complex and can’t be fixed with a few lines of code?



I’m still experiencing this issue.