Similarly to #2972, but im on linux, ubuntu. The game just instantly quits when i click play.
II have -log in launch options and the log doesn’t even appear. (i have .log files there, but they are old logs from last time i player, the files don’t change.
I updated graphics drivers to a version that should support unity 6.
Any ideas how to troubleshoot it further if i can’t even produce a log file?
I already tried -force-opengl, and nothing changed. messed with other launch options like resolution, skipping intro,
I opened steam through console with a steam -console command, and it too didn’t produce any logs either.
I’m on nvidia drivers version 580, which should support up to vulkan 1.4, so i don’t think the drivers are an issue. EDIT: tested with another game running unity 6, and it works.
I’m running the native linux version, i have not yet tested running the windows version through Proton (i remember having to switch off proton to native, and native performing much better, but if not obvious troubleshooting options are present, i’ll reinstall the windows version)
Updates: today’s hotfix didn’t change anything, -force-d3d11, -force-opengl, and even -nosteam, didn’t change anything. Instantly quits out, the process for tabletopsim doesn’t even appear on my task manager.
Edit: v14.2.1 Hotfix 2, didn’t help either. But thank you for working so fast to fix stuff
Edit2: hotfix 3, still no dice. I’ll try to install the windows version tomorrow.

Sorry for your issues Proton is likely your best bet :/
Understood. I’ll try to reinstall the proton version. Does that mean the native linux build is just not supported? Are there even any ideas what causes this/how to further troubleshoot the native build?
I’ll report (probably tomorrow, if work allows) if the proton version works, im worried, because if that doesn’t work then i’ll just have to explain my group that ttrpg is cancelled until i can afford a new pc, or find a new client. Lets’s hope proton works.

It’s support and runs on the minimum specs on our Store page.
Ubuntu 22.04 / 24.04
Windows version of the game works through proton on experimental. It’s not perfect, but at least the game launches. Thank you for trying to help, and good luck making the 2.0 version.




would you be able to provide the following?
ldd ~/.local/share/Steam/steamapps/common/Tabletop\ Simulator/*.soldd ~/.local/share/Steam/steamapps/common/Tabletop\ Simulator/Tabletop\ Simulator_Data/Plugins/*.soReposting relevant part of my report:
The game just instantly quits when i click play. II have -log in launch options and the log doesn’t even appear. (i have .log files there, but they are old logs from last version)
I opened steam through console with a steam -console command, and it too didn’t produce any logs either.
That was the biggest problem, the native linux version looked like it didn’t even start before crashing, so no logs were made. I didn’t see any tabletop simulator processes in the task menager, and no logs were made
As i said, i’ve switched to windows version running through proton, and while i still have some issues (fullscreen doesn’t work), I’m 99% sure it’s my pc not agreeing with unity6, something to do with it being ancient.
If you mean if i could provide the logs from the windows version working through proton, i will do so next time im at home, but i don’t think anything relevant to the native build issues will be there
Edit: i just realized i can’t read, i just assumed you were asking about the logs, not the .so files, I’m sorry, it’s quite late, i will provide them. (although i do have the windows version installed now, so im not sure if the files you’re looking for will be there)

ah i missed the part about missing logs, sorry 😅
the output of the ldd command (when run on the native build) will still be useful in determining whether this is a linking issue