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CardManager.ResetCardSetups causes performance issues#3002

CardManager.ResetCardSetups is called every time a card texture has finished loading.
This can mean that, on tables with large numbers of individual card objects (e.g. Magic the Gathering, or Yugioh) and unique card textures, FindGameObjectsWithTag(“Card”) and FindGameObjectsWithTag(“Deck”) can end up causing huge lag spikes (that can end up timing out other players) when searching decks, or taking cards/decks out of containers, or loading saves with lots of loose card objects, etc.
This can be reproduced via any of these types of card workshop mods, such as
Yu-Gi-Oh! TTS Edition (8 Player) (https://steamcommunity.com/sharedfiles/filedetails/?id=2205827151).

3 months ago
Changed the status to
Research
3 months ago