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Hand zones lag severly in multiplayer when spectator window is open#3119

bug:
hand zones become unresponsive and unusable, the deal function breaks and dragging cards into the hand zone causes them to stick and lag

steps to reproduce:
Join a game hosted by another person
input the command spectator_activate_with_resolution 1920 1080 -o -s
spawn a deck of cards
draw a card through any method

Edit: forgot to add that this lag also affects regular hidden zones just to a slightly lesser degree, and it doesn’t happen if you’re the host

3 days ago