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Improve VR Controls and/or make "immersive mode"#339

I would seriously love the opportunity to enjoy this game in vr, i think its something i could pour hundreds of hours into, the ability to hold cards realistically as you would during a game or flip them face down on the table with actual hand movement, being able to play with my props in one hand and roll a dice in the other, two handed easy re arrangement of game pieces, the feeling of sitting up at a table, gesturing to your friend across the table, all things i would like to see

5 years ago

Is there proper support for controllers that support finger tracking? I.e index controllers or upcoming decagear?

5 years ago
P

VR needs a complete overhaul, Agreed. It needs to include standard movement controls (Left stick X axis movements, right stick Y axis movements). Also, while playing Uno, a pop up that would have appeared in flatscreen didn’t spawn anywhere in VR, so the VR needs to be tested against standard features.

5 years ago
V

A complete rework would be wonderful. Make the joysticks only for the use of movement. An option in the VR options menu should set the desired height AND size of the player. I still like turning myself tiny and have these gigantic game pieces next to me :P. If VR would be better made I would only play it with my VR headset. Thank you!

5 years ago
J

This post is missing the “VR” tag…it will get less visibility and therefore less votes. @Jimmy Chang , can you add it?

4 years ago