
Currently hotseat only works for a local game, allow it to work for an online game.

This could be really cool!

Yes, adding an additional player locally, inside a multiplayer game/server would be very helpful. We saw the need for this in CO-OP games where the players want that ‘fourth’ player’s abilities in addition to the three ‘live’ players in the game. This way we could add the ‘hotseat’ player to the Turn order and play their turn.

This will be a feature in turnButtonV6. But that is still some months away at present rate of development. Each active player position will be associated with its own list of hot seat players, and turn management will handle color changes as necessary. (at this point, the only thing missing that I am awaree of is the ability to prevent activity out of turn short of making all non-moving players grey, an option I plan to include.

Bumping this to see if this might still make it into any updates in the hopeful near future. Thank you!

There’s a tool for this, but yeah hotseat was an afterthought.