
Please tell me how to translate new words? They are not in the downloaded file (Rewind time for a specified number of seconds).
And in the game skip certain phrases that are also missing in the downloaded translation file.
Thanks.

Those strings are hardcoded.
I’d say the whole translation system should be refactored. Almost all strings should be in a special key-value table. So any developer will have to deal with it while adding new strings.
NB! The strings mustn’t be keys to themselves. For example, “Flip” (table) and “Flip” (object) and “Flip” (in help hint) - three different strings.

Thanks for the answer.