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Add notes or FAQ zones to objects (both sides)#844

I’d like the ability to add text to objects that clarify the meaning of something.

Sometimes a rule in the quick reference guide or rule book needs special scenarios explained.
Sometimes a text on a card needs to be explained better.

Since some items have text/effects/etc on both sides we need to be able to add notes to both sides.
Since some items can have multiple texts/areas that need clarification we need to be able to define multiple zones with each their own text.

Sure description can be used. But it can be read when the card is flipped, giving away what the card is. And when dealing with larger texts objects it’s hard to tell what clarification belongs to what.

3 years ago

FAQ zone may be a Scripting Zone. You just need to script it.

3 years ago

As far I as I can tell a scripting zone https://kb.tabletopsimulator.com/game-tools/zone-tools/#scripting-zone is global and not bound to an object. That would make the implementation rather fragile.

3 years ago

Why not?

function onObjectEnterScriptingZone(zone, obj)
    if zone.guid ~= "123456" or not obj then
        return
    end
    if obj.getGMNotes() == "123" then
        -- add/show a hint
    end
end
3 years ago

this is a great idea for a mod, but not for a core function of the game. closing this out as this isn’t the place to discuss mod development. feel free to join the discord.

3 years ago
Changed the status to
Archived
3 years ago