Every 5-10 minutes, the game maxes out the CPU causing distorted sound, heavily reduced framerate, and major disability to play. The shot ‘Issue Begins’ is started from the game boots up; every shot after that can be tracked chronologically via the uptime from the resource manager. Worked perfectly well in previous update (pre 13.1). Any way to fix (or even to temporarily reverse the update)?
I also noticed an increase of system resources usage although I have not detailed it as well as in this post.
https://tabletopsimulator.nolt.io/846
Maybe it’d be worth it to join the two requests 🤔