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Set Turn no longer working#2801

S

The fix for #2729 does indeed fix the Pass Turn button but accidentally broke Set Turn.

This change should fix the issue:

    [Remote(Permission.Client, NewNet.SendType.ReliableBuffered, null, SerializationMethod.Default)]
    public void SetPlayerTurn(string label)
    {
        // if (Network.sender.isClient)
        if (Network.sender.isClient && !Network.sender.isAdmin)
        {
            if (!turnsState.PassTurns)
            {
                return;
            }
            PlayerState playerState = NetworkSingleton<PlayerManager>.Instance.PlayerStateFromID(Network.sender.id);
            if (playerState == null || turnsState.TurnColor != playerState.stringColor)
            {
                return;
            }
        }
        // ...
5 months ago
Changed the status to
Research
5 months ago
Changed the status to
In Progress
5 months ago
Changed the status to
Completed
5 months ago

Fixed in the Public Beta v14.1

5 months ago